单词搜索

单词搜索

https://leetcode.cn/problems/word-search/

回溯法

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var directions = [][]int{
{1, 0},
{0, 1},
{-1, 0},
{0, -1},
}

func exist(board [][]byte, word string) bool {
m, n := len(board), len(board[0])
visited := make([][]bool, m)
for i := range visited {
visited[i] = make([]bool, n)
}

// 回溯函数定义
var backtrack func(i, j, curr int) bool
backtrack = func(i, j, curr int) bool {
if board[i][j] != word[curr] {
return false
}
if curr == len(word)-1 {
return true
}

// 设置当前位置为已访问,并在函数返回之前回溯状态
visited[i][j] = true
defer func(){
visited[i][j] = false
}()

// 访问四个方向的下个位置
for _, d := range directions {
nextI, nextJ := i+d[0], j+d[1]
if nextI >= 0 && nextI < m && nextJ >= 0 && nextJ < n && !visited[nextI][nextJ] {
if backtrack(nextI, nextJ, curr+1) {
return true
}
}
}

return false
}

// 以棋盘每个格子为起点都试一次
for i := range visited {
for j := range visited[i] {
if backtrack(i, j, 0) {
return true
}
}
}

return false
}